Finish the story, then clear the remaining objectives
Complete the story while gathering Ambers and upgrade materials, then use post-story travel to finish missing quests, upgrades and combat challenges. The trophy roadmap supports earning everything in a single playthrough.
Valor Mortis has 39 achievements. Prioritize unique Ambers and quest rewards; collecting every Ferrofluid upgrade is useful for healing but is not required for achievements.
Spoiler warning: story bosses and late-game locations
The sections below name story bosses, the final encounter and late-game locations. Stop here if you want to discover those encounters yourself.
Missable rewards and conflicting trophy warnings
PowerPyx reports no permanently missable trophies and allows post-story cleanup. MetaBot labels several earlier objectives missable because the prison and finale lack fast travel, while VGTIMES also describes returning after that story section. Finish The Oathbound and the castle bonfire before the Fortress’s High Tower to avoid a later detour.
Complete The Choir and The Forgotten Fortune while inside the prison, which cannot be revisited. The Choir is optional for trophies. For extra Mice rewards, help them before entering the prison; those rewards depend on earlier friendship.
For Ambersmith, PowerPyx records an unlock at 28 of 29 unique Ambers without requiring duplicates; MetaBot describes collecting every Amber. Their An Unheard Farewell reward accounts also differ: VGTIMES and All Things How describe Sleight of Hand as the completion reward, whereas MetaBot assigns it to a reward branch. Complete the quest and check your inventory.
Complete trophy checklist and linked routes
| Trophy | Actual requirement | Route or setup |
|---|---|---|
| Torn Banner | Defeat General Lothaire, the Eagle-Bearer. | Regroup; the opening Revival encounter is an intended loss. |
| Ultima Ratio Regum | Defeat The Iron Marshall. | Rendezvous story fight. |
| Not a Cat Person | Defeat the Sphinx. | Dark Descent story fight. |
| Quixotry | Defeat the Slaughtermill. | Crime story fight. |
| My Dying Bride | Defeat the Bride. | Start of Punishment. |
| True Oath | Defeat Justicar Aurelius. | Start of Witch Hunt. |
| Lament of the Limbs | Defeat Experiment 83. | End of Witch Hunt. |
| Birdwatcher | Rendezvous with the Shrike. | Reach the end of City of Orphans. |
| Coup de Grâce | Defeat the Orphan. | Blasphemy story fight. |
| Behemoth | Defeat Nephtis Superioris. | In Ruins story fight. |
| In His Own Image | Defeat the Entity. | Caverns > Ancient Lair: interact with the stone door. |
| Arsenal Absolute | Unlock all Weapons and Transmutations. | Obtain the equipment required by story progression. |
| Gun of Glory | Upgrade a Firearm to level 10. | The King of Smugglers leads to Masterwork Firearm Parts. |
| Ambersmith | Obtain 28 of 29 unique Ambers; duplicates are unnecessary. | Compare Inventory > Ambers with the Amber location list. |
| Transmutation Artifex | Upgrade a Transmutation to level 5. | Choose Shield to also prepare for Abyssal Eviction. |
| Bladesmith | Upgrade a Melee Weapon to level 10. | Oathbound secret room: material chest right of the table. |
| We Wear the Same Colours | Complete The Oathbound. | Fortress > Courtyard: open the symbol wall and read the note. |
| A Bitter Cure | Complete Laudanum. | Island of Whispers: deliver the bottle, rest and return. |
| Blood and Wine | Complete The Curious Case of Seamus Diggory. | Cursed Hollow > Silent Cannons: return to Seamus’s window. |
| Hand in the Jar | Complete The Deserter. | Vale of Wrath: collect the Anubis Figurine Parts from beehives. |
| Aggressive Reconnaissance | Complete An Unheard Farewell. | Guidepost carriage: investigate the scouts and return with their letter. |
| The Book of Beasts | Complete Monster Hunt by collecting 17 drawings. | Search City of Orphans and its sewers. |
| Aerial Annihilation | Kill an enemy with a headshot after a wall jump. | The Outskirts > Broken Bridge; use Airborne Aiming. |
| Scattershot | Kill 5 enemies with a single Blunderbuss shot. | Fallen Village > Marketplace: bunch villagers in the barn doorway. |
| Windhover | Kill 3 enemies with the Pistol while aiming in mid-air; cumulative. | Use the Broken Bridge wall-jump setup with the Pistol. |
| Hood-Snatcher | Decapitate 3 enemies with a single Claymore attack. | Marketplace barn doorway: charge a Claymore attack. |
| Symphony of Steel | Perform 10 parries without taking damage. | Use a basic human enemy; damage from guarding resets the attempt. |
| Flaming Feast | Ignite 4 enemies during a single continuous Fire Transmutation cast. | Bunch the Marketplace barn villagers before casting. |
| Statue of Insanity | Fully lock Sergeant Gaspard ‘Cannonhand’ Dubois in Stasis. | PowerPyx uses a Remnant at Vale of Wrath > Wolfsbane Field. |
| Abyssal Eviction | Kill an enemy by pushing them into the abyss with Shield Bash. | Fortress > Traverse: lure enemies onto the wooden platform. |
| Single Stroke | Shoot off a Risen Grenadier’s bucket. | Valley of Ashes: aim at the grenade bucket at their waist. |
| God’s Trigger | Land 10 consecutive headshots or Weak Point hits without missing. | The Battlefield > Onslaught Arch: carefully shoot basic enemies. |
| Frenzied Flame | Ignite the castle bonfire. | Fortress > Chapel: use Fire on the sword below the sewers. |
| Mind the Gap | Die by falling into the abyss. | Repeat damaging falls from a ledge until they kill you. |
| Rookie Mistake | Attempt to use a Ferrofluid Flask with none remaining. | Exhaust your healing, then attempt to heal again. |
| In the Nick of Time | Interact with a Lantern below 20% Health with no Flasks remaining. | Empty your Flasks and carefully lower Health near a Lantern. |
| Fight Fire with Fire | Ignite an enemy while you are also Ignited. | Caverns > Last Sunlight: lure an enemy to the entrance campfire. |
| Jackknife | Damage enemies with every Melee Weapon, Firearm and Transmutation without dying. | After obtaining Shield, cycle through your equipment against early enemies. |
| Nephtis Superioris | Obtain every other trophy or achievement. | Finish the remaining entries in this checklist; DLC is unnecessary. |
An efficient cleanup order
- Finish the campaign while opening chests and collecting notes, Ambers and materials. After the ending, resume near the final Lantern and travel back for missing objectives.
- Complete missing quest rewards and compare unique Amber entries before chasing duplicate pickups. Use Shield to revisit poison-blocked routes, including The Emissary and The King of Smugglers.
- Finish your upgrades at the Abandoned Church. Take a blade and firearm to level 10, and Shield to level 5 so its maximum upgrade also prepares Abyssal Eviction.
- Group the crowd challenges at Fallen Village > Marketplace. Enter the barn, gather the villagers at its doorway, then make separate attempts for Scattershot, Hood-Snatcher and Flaming Feast; rest at the Lantern to reset enemies.
- Visit The Outskirts > Broken Bridge with Airborne Aiming for the airborne challenges. Use the Pistol to work toward Windhover while attempting a wall-jump headshot for Aerial Annihilation, then finish isolated challenges from the table.
When a completed objective does not unlock
For a missing boss trophy after dying alongside the boss, select Continue from the main menu; the developer’s fix specifically addresses that case. Fixed side quests still require returning to their locations rather than updating automatically.
Statue of Insanity has conflicting guidance: MetaBot warns about a unique elite, while PowerPyx describes a respawning Remnant at Wolfsbane Field. Try that route and fill every Stasis orb before considering a restart.
